Stadium Spectators

Seated, cheering fans with facial animation, varied faces and outfits, and live team reactions to every goal.
Continued on page 3 →
Stadium filled to the rafters at sixty frames per second. Proprietor declares the matter “a modest beginning.”

It is reported that Big Shovel Studio, makers of the celebrated OverCrowd apparatus, has once more filled an entire stadium with animated persons, each cheering, booing and lamenting in perfect accord with the fortunes of the match.
Witnesses describe upwards of eighty thousand spectators, rendered at sixty frames per second upon a single RTX 4090, with not a skeletal mesh out of place.
The OverCrowd technology, presently employed by more than seven hundred creators, converts modular characters into Vertex Animated Instanced Static Meshes and marshals them through Niagara, permitting epic scale at a trifling cost.
Asked for comment, the proprietor merely tapped his shovel and recommended the reader consult the Stadium Spectators pack.

Seated, cheering fans with facial animation, varied faces and outfits, and live team reactions to every goal.
Continued on page 3 →The free runtime for OverCrowd crowd packs. Install it to the engine, open a pack, and press Play. No baking, no conversion, no fuss.
with any crowd pack

The full OverCrowd toolset with one-to-one support: your characters, your animations, your scene.
Continued on page 4 →Those who doubt the claims above are invited to witness the apparatus in motion, by means of the moving picture adjoining.
Custom characters, animations and full OverCrowd installations, with personal attendance by the proprietor.